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Leaders


Valkyrie
A well-rounded attacker with both physical and magic attack skills.
Skill Flaming Death: Phy Attack・Range 1-2・Spear technique that bursts out with red flames, cause 1.5x damage to enemy
Sparksphere: Magic Attack・Range 2-5・Cast fire bomb to cause damage
Power Firestorm: Cast scorching fire causing small area damage.
Supernova: Cast ultra-high temperature light balls causing large-scale damage
Attack Type Physical Range 1
Move 4 Move Type Walk
Obtain Method 15 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Berserker
A physical attacker entirely unconcerned with their own safety.
Skill Berserk: Phy Attack・Attack on nearby units and will not be counterattacked
Sanguine Assault: Phy Attack・Attack power is calculated based on attackers deduced health
Power Knight Killer: Add 「Breached」 status to all enemy soldier, knight and heavy knight
Knight Killer Ⅱ: Add 「Breached Ⅱ」 status to all enemy soldier, knight and heavy knight
Attack Type Physical Range 1
Move 5 Move Type Walk
Obtain Method 30 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Swordmaster
A physical attacker and master of double katana attack.
Skill Double Attack: Phy Attack・Second attack is available. If the enemy is able to counterattack, the second attack is made after the enemy counterattacks
Preempt: Passive Skill・Counterattack before receiving ordinary physical attacks from the enemy within the attack range
Power Lion Dance: Add 「Strengthened」 status to all friendly soldier, knight and heavy knight
Lion Dance Ⅱ: Add 「Strengthened Ⅱ」 status to all friendly soldier, knight and heavy knight
Attack Type Physical Range 1
Move 5 Move Type Walk
Obtain Method 45 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Dragoon
A physical attacker with a special talent for slaying dragons.
Skill Dragonsbane: Buff Magic・Area 3・Add 「Dragonsbane」 status to nearby friendly units
Repel Dragon: Buff Magic・Area 3・Add 「Repel Dragon」 status to nearby friendly units
Power Dragonslayer: Add 「Breached」, 「Enfeebled」 status to all enemy dragon
Dragonslayer Ⅱ: Add 「Breached Ⅱ」, 「Enfeebled Ⅱ」 status to all enemy dragon
Attack Type Physical Range 1
Move 5 Move Type Walk
Obtain Method 60 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Ninja
A nimble physical attacker who prefers fast-moving hit-and-run tactics.
Skill Decoy: Buff Magic・Range 0・Add 「Nullify」 status
Shadowbind: Phy Attack・Cause damage to enemy unit and Add 「Bound」 status
Power Leaping Monkey: Add 「Nimble」, 「Quickened」 status to leader and all friendly villager
Leaping Monkey Ⅱ: Add 「Nimble」, 「Quickened Ⅱ」 status to leader and all friendly villager
Attack Type Physical Range 1
Move 7 Move Type Walk
Obtain Method 75 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Rogue
A master at stealing valuable items from his enemies.
Skill Steal: Special Skill・Steal money from enemy troops
Sneak Attack: Phy Attack・Enemy will not counterattack when attacking
Power Gold Rush: Funds doubled
Gold Rush Ⅱ: Funds increased 2 times
Attack Type Physical Range 1
Move 5 Move Type Walk
Obtain Method 90 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Necromancer
A magic attacker that can absorb EP and can control skeleton.
Skill Summon Skeleton: Summon Magic・Summon Skeleton
Summon Ghost: Summon Magic・Summon Ghost
Power Hellhound: Add 「Strengthened」 status to all friendly skeleton and ghost
Hellhound Ⅱ: Add 「Strengthened Ⅱ」, 「Nullify」 status to all friendly skeleton and ghost
Attack Type Magic Range 2-5
Move 4 Move Type Walk
Obtain Method 105 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Goblin
A physical attacker skilled in weakening enemy and can control gremlin.
Skill Fearful Impact: Phy Attack・Cause damage and add 「Weakened」 status to enemy unit
Howl: Debuff Magic・Area 2・Add 「Stunned」 status to nearby enemy units
Power Lament of Dead: Add 「Weakened」 status to all enemy unit
Lament of Dead Ⅱ: Add 「Weakened Ⅱ」 status to all enemy unit
Attack Type Physical Range 1
Move 120 Move Type Walk
Obtain Method 15 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Gorgon
A magic attacker and debuffer that can turn enemy into stone.
Skill Petriburst: Debuff Magic・Range 2-5・Add 「Petrified」 status to enemy unit
Dispel: Debuff Magic・Range 2-5・Remove all buff from enemy units
Power Irresistible Beauty: Add 「Spoilspell」 status to all enemy unit
Irresistible Beauty Ⅱ: Add 「Spoilspell Ⅱ」 status to all enemy unit
Attack Type Magic Range 2-5
Move 4 Move Type Walk
Obtain Method 135 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Lord
A physical attacker that can heal, capture and recruit.
Skill Capture: Special Skill・Capture facility and tame multi-head dragon
First Aid: Cure Magic・Area 2・Restore 10 HP
Power Double Time: Add 「Quickened」 status to leader and all friendly villager
Victory March: Add 「Quickened Ⅱ」 , 「Capture Now」 status to leader and all friendly villager
Attack Type Physical Range 1
Move 4 Move Type Walk
Obtain Method 0 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Vartan
A flying attacker with super mobility and both physical and magic attack skills.
Skill Scythe Wind: Phy Attack・Range 1-2・Make the spear rotate at high speed, cause 1.5x damage to enemy
Deadshot: Magic Attack・Range 2-5・Cast shockwave to deal damage
Power El Colas Winds: Add 「Strengthened」 , 「Quickened」 status to all friendly air unit
El Colas Winds Ⅱ: Add 「Strengthened Ⅱ」 , 「Quickened Ⅱ」 status to all friendly air unit
Attack Type Physical Range 1
Move 6 Move Type Walk+Fly
Obtain Method 155 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 2

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Ranger
A physical ranged attacker that can double attack.
Skill Double Shot: Phy Attack・Range 1-2・Second attack is available. If the enemy is able to counterattack, the second attack is made after the enemy counterattacks
Back Attack: Phy Attack・Range 1-2・Enemy will not counterattack when attacking
Power Tremendous Shot: Add 「Double Shot」 status to leader and all friendly archer
Tremendous Shot Ⅱ: Add 「Double Shot」, 「Engulf Ⅱ」 status to leader and all friendly archer
Attack Type Physical Range 1-2
Move 5 Move Type Walk
Obtain Method 175 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Princess
A magic attacker that can restore her own EP.
Skill Meditate: Cure Magic・Range 0・Restore 5 SP
Princess's Whim: Magic Attack・Range 2-5・Cause damage and add 「Enfeebled」 status to enemy unit
Power Lucky Star: Reduce enemy power by half
Lucky Star Ⅱ: Reduce all enemy Power
Attack Type Magic Range 2-5
Move 4 Move Type Walk
Obtain Method 195 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Paladin
A physical attacker that can automatically restore his own HP.
Skill Self Heal: Passive Skill・Restore 10 HP
Phalanx: Buff Magic・Area 3・Add 「Fortified」 status to nearby friendly unit
Power Guardian Force: Add 「Fortified」 status to all friendly unit
Guardian Force Ⅱ: Add 「Fortified Ⅱ」 status to all friendly unit
Attack Type Physical Range 1
Move 5 Move Type Walk
Obtain Method 215 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Astromancer
A magic attacker with most destructive leader power skill.
Skill Drain Health: Magic Attack・Range 2-5・Absorb enemy HP for own use
Sleep: Magic Attack・Range 2-5・Cause damage and add 「Asleep」 status to enemy unit
Power Starfall: Cause 15 HP damage to all enemy unit
Diablo's Spite: Cause 30 HP damage to all enemy unit
Attack Type Magic Range 2-5
Move 4 Move Type Walk
Obtain Method 235 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Wicce
A magic attacker who use her charm to confuse enemies and can summon pumpkin heads.
Skill Witch's Smile: Debuff Magic・Add 「Charmed」 status to enemy unit
Summon Pumpkin: Summon Magic・Summon Pumpkin
Power Magic Time: Add 「Spellcraft」 status to leader and all friendly wizard and witch
Magic Time Ⅱ: Add 「Spellcraft Ⅱ」 status to leader and all friendly wizard and witch
Attack Type Magic Range 2-5
Move 4 Move Type Walk
Obtain Method 255 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Shaman
A magic attacker who can use magic buff and direct magic attack.
Skill No Spell: Magic Attack・Range 1・Can cast magic immediately after moving
Nature's Touch: Buff Magic・Range 2-5・Area 2・Add 「Spellcraft」 status to friendly unit
Power Engulf: Add 「Engulf」 status to leader and all friendly wizard and witch
Engulf Ⅱ: Add 「Engulf Ⅱ」 status to leader and all friendly wizard and witch
Attack Type Magic Range 2-5
Move 4 Move Type Walk
Obtain Method 275 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Buccaneer
A physical attacker with magic attack who can move and attack in sea terrain.
Skill Blue Spiral: Magic Attack・Range 2-5・Area 2・Cast high-pressure water to cause damage. It can only be casted on HQ or water terrain
Aqua Bubble: Debuff Magic・Range 2-5・Area 2・Add 「Breached」, 「Enfeebled」 status to enemy unit. It can only be casted on HQ or water terrain
Power Instill Water: Add 「Strengthened」, 「Quickened」 status to leader and all friendly water unit
Instill Water Ⅱ: Add 「Strengthened Ⅱ」, 「Quickened Ⅱ」 status to leader and all friendly water unit
Attack Type Physical Range 1-2
Move 5 Move Type Walk+Swim
Obtain Method 295 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 2

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Dark Knight
A physical attacker who can buff and debuff, and has strong leader power.
Skill Paralysis Blade: Phy Attack・Cause damage and add 「Stunned」 status to enemy unit
Intercession: Buff Magic・Area 3・Add 「Negate」 status to nearby friendly units
Power Black Storm: Cause 10 HP damage to all enemy unit and restore 10 HP to all friendly units
Black Storm Ⅱ: Cause 20 HP damage to all enemy unit and restore 20 HP to all friendly units
Attack Type Physical Range 1
Move 5 Move Type Walk
Obtain Method 315 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 0

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Devil King
A physical attacker with area magic attack skill. He is too powerful, so he only has leader power 2.
Skill Meteor Strike: Magic Attack・Range 2-5・Area 2・Cast meteorites to cause damage
Annihilation: Debuff Magic・Range 2-5・Area 2・Add 「Weakened」, 「Spoilspell」, 「Breached」, 「Enfeebled」 status to enemy unit
Power Tempest: Add 「Weakened Ⅱ」, 「Spoilspell Ⅱ」, 「Breached Ⅱ」, 「Enfeebled Ⅱ」status to all enemy unit
Attack Type Physical Range 1-2
Move 335 Move Type Walk+Fly
Obtain Method 15 Trophy SP 6
Power Accumulate 50 EP Used Per Turn 2

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